When to Reroll?
| Reward | A good reward should obviously not be rerolled | No |
| Waves | A high rune count means more waves, and thus more monsters. If at the end of a chain this can be worth more than a re-rolled reward, if you have good runes proliferating | No |
| Prolif Rune | A bad reward but with a good proliferating rune should be kept, unless it very late in the chain, or if you already have the same rune proliferating | Maybe |
| Bad Reward | If the reward is bad an there's no good proliferating rune and it's close to your planned path. | Yes |
| Aldurs All+ | If your GE has Aldurs Saga mod that set a minimum rune count for all stones, consider rerolling all bad runestones, even if they are far away. The mod is respected by the reroll so it has a higher chance of good reward, which might be worth altering your planned explosive path. | Yes |

Liquid Verisium can be purchased from Farrow after allocating the "Feeling Lucky?" expedition notable. When kept in your inventory it'll show up on runestones similar to using currency on stronboxes.
Using it on a single runestone in a regular map will randomize and instantly start the encounter.
When used in expedition you can view the new randomized result and decide if you want to use an explosive on it.
Keep in mind, even though you can view the combinations list, you cannot change the rerolled result, it is locked after using the LV.
Effectively using LV will increase your profits substantially, especially when used with good Aldurs Saga mods.